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GMD: Dr. Fremdeliebe, Colored

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Full-view, please!

I know I'm supposed to be working on my 10 long-overdue requests from certain DA friends, my 100 Themes GMD fanart challenge, numerous other 100 Themes challenges that I've taken up (for fanart, fanfiction, & poetry--all for different fandoms!), & my 18K kiriban pic, along with several fanarts & original art I've wanted to do for some time, & I'm kicking myself for not getting anything done on them. I'm trying to get back on my earlier track & get those pictures finished for you wonderful people on DA, but it's hard for me to switch gears when, at the same time, I happen to be focused on making all sorts of new drawings for my DA gallery (along with other places online). For the past several months, I've been doing nothing but drawing, drawing, DRAWING everything that comes to mind, especially for the GMD fandom! And with each drawing that I've created, I can honestly say that my art skills have greatly improved, & hopefully, with the humongous cradload of art I plan to submit to DA (along with those earlier artworks I mentioned, which I swear to high heavens that I *will* finish!), you'll be able to see the improvement for yourselves. :)

In the meantime, this is the second installment of the first batch of pictures that have been produced during the new wave of GMD fanart (I haven't uploaded the first installment yet ^^; ). What you are looking at is a portrait--& the first one in color, no less!--of one of the newer members of my GMD Fanfic Cast, Dr. Heinrich Fremdeliebe (once again, without his trademark wheelchair & cigarette, along with the notch in his left ear, which I mysteriously keep forgetting to add whenever I draw him--grrr!!!). He is essentially a (villainous!) mouse version of the title character in Stanley Kubrick's classic 1964 dark (nuclear) comedy "Dr. Strangelove, Or How I Learned To Stop Worrying & Love The Bomb".

~~~~~

A native of Mouse Berlin, the son of a wealthy couple (his mother was a schoolteacher, while his father was a prominent scientist & engineer), & a former professor of engineering & various sciences at the local Berlin Universität Für Nagetiere (among other things), Dr. Heinrich Fremdeliebe worked extensively for many years (beginning in his early 20's, although the ideas occurred to him much earlier, in his late childhood) on a wide variety of futuristic, far-reaching projects, such as prototypes for a rocket-ship that could fly to the moon (!), a space station (!!), & a satellite telescope that could travel out of the galaxy, explore the unknown depths of the cosmos, & take pictures of everything it saw--which could be sent back to Earth for mortal eyes to view (!!!). Unfortunately, since Dr. Fremdeliebe came up with the majority of his ideas before the Month Of Change (beginning at the end of August & lasting through all of September of 1897) that affected rodents everywhere around the globe, his concepts for his inventions were labeled by German & international critics of the time as "unique", "revolutionary", "ahead of the years", "bizarre", "strange", "ridiculous", "foolish", "the fantastic products of a demented mad-mouse's imagination"...

Overall, as it turned out, Dr. Fremdeliebe did not receive acclaim for his scientific experiments. Branded as a "lunatic" by the German mouse kaiser, Dr. Fremdeliebe was stripped of his honors & decorations (few as they were), revoked of his teaching license, & forced to spend the rest of his life in Mouse Berlin's local insane asylum. However, thanks to his cleverness & his fox-like cunning, Dr. Fremdeliebe managed to escape from the asylum one moonlit night after only a week of imprisonment--as chance would have it, during a riot of the patients--& hopped aboard the next human's cruise ship bound for England, arriving at his destination the next afternoon.

After taking the necessary time to adjust to his new life in another country, Dr. Heinrich Fremdeliebe settled permanently in Mouse London & (although he is still not yet considered an official citizen) has since become a legal resident of the city, where he continues to serve his trades as a scientist, engineer, & physicist, choosing to operate his business in the dark depths of his large underground laboratory (which, along with his own fursonal living quarters, has been built into the basement of an abandoned human's lab). However, even though Dr. Fremdeliebe has decided (for fursonal reasons) not to pick up his teaching career again, the gute doktor has nonetheless gained prominent status in Mouse London over the last couple of decades for his "scientific achievements", especially in the years following the Great Month Of Change (it certainly works to Fremdeliebe's advantage that rodents are now coming up with--& actually creating!--inventions similar to the kind of thing he works on every day), so if there is one thing about his reception in Mouse London that Dr. Fremdeliebe can tell you he loves the most, he would simply say this: "The fact that anybody at all will applaud for me & congratulate my genius without mocking me behind my back."

Immediately following the fortunate turn of events that caused Dr. Heinrich Fremdeliebe's career to sky-rocket (no pun intended) came a fruitful "year of Rennaissance" (spanning from the late summer of 1897 to the late summer of 1898), during which Dr. Fremdeliebe created an extensive variety of many successful inventions that have not only been patented & produced for use by the mousely masses, but have also been praised & acclaimed by critics, consumers, scientists, & even Queen Mousetoria herself! However, in August of 1898--an exact year to the date that he blasted off into prosperity & fame--Dr. Fremdeliebe officially announced to the citizens of Mouse London that he would go back to his "original line of work" & start construction on a whole new set of products--the very devices that inspired him to seek a career as an engineer & scientist in the first place. Dr. Fremdeliebe then began work on the prototypes for his rocket-ship, his space-shuttle craft, his satellite, his orbit probe, his floating space telescope, a miniature simulated model of his proposed space station, his solar-powered jet-pack backpack, his planet-roving vehicle, his rocket-powered flying car, his digital translator for intergalactic alien languages, & several other inventions that he hoped would not only improve Mouse Londoners' lives, but also send them even further into the future than they had already gone--or had even thought possible.

Although the residents of Mouse London--more willing as they were now to believe anything--were somewhat skeptical of Dr. Fremdeliebe's recent string of ideas, due to the fact that they were all related in some way to space travel (which was something they had never really given thought to or considered that big of a deal in their lives), they decided to give the mouse a chance & allow him the opportunity to prove the effectiveness & efficiency of his devices, as they had done throughout the past year. With that, Dr. Fremdeliebe completed the prototypes of some of his new inventions & presented them to the micefolk at the Crystal Palace Exhibtion Hall; while Dr. Fremdeliebe was showered with plenty of praise & applause by his "loyal supporters", however, Queen Mousetoria "regretted to inform him" (in a letter she had sent to him from Buckingham Palace the following morning) that unless he could prove to her that his inventions would have some practical use for "normal, ordinary, everyday life" in New Mouse London, she would have no choice but to reject any further requests he made for his inventions to be patented.

Dr. Fremdeliebe, however, was not entirely daunted; that same night, while Queen Mousetoria & the Royal Family were sharing a formal dinner / meeting with all the rodents who were responsible for making the new technology a reality (including Madame Ratburn, Anya DeWalters, Cecil B. DeMont, & hundreds of others), Dr. Fremdeliebe--who had not been invited to the party, for fear that he might seek revenge on Her Majesty for what she had done to him that morning--stormed into the banquet hall, demanding to speak with the Queen. Though her guards & her three children advised that she not communicate with the scientist, Queen Mousetoria, ever the diplomatist, politely asked Dr. Fremdeliebe about what he wished to discuss with her. Dr. Fremdeliebe, irate over the injustice done to him earlier, snarled cruel curses & spiteful slurs in German as he berated the Queen for "rejecting him" & thinking of him as "no better than a madmouse" due to the far-out inventions he had been coming up with. Queen Mousetoria vainly attempted to console the enraged mouse, but when that didn't work, she reminded him that she had only rejected his requests for his recent inventions to be patented because she did not think his astronautical devices, at this time, would serve a "practical use" for the micefolk of Mouse London.

Understand that Queen Mousetoria did not mean to hurt Dr. Fremdeliebe's feelings or crush his dreams in any way, but to the good doctor, her words were no less harsh or painful than a slap in the face; this sent Dr. Fremdeliebe into a wild rage. "I'll show YOU impractical, you Dicke Idiothure!" Dr. Fremdeliebe screeched, lunging for the Queen & attempting to throttle her in a vicious chokehold, but before he could harm her, the royal guards instantly grabbed Dr. Fremdeliebe & threw him out onto the street, ordering him to "vacate the premises immediately" & return home. Dr. Fremdeliebe, infuriated & disappointed, ran all the way back to his house through the pouring rain, & as soon as he made it downstairs to his lab, he immediately began work on a new-&-improved version of his rocket-ship prototype--"the one invention to outshine all of my other inventions", he declared.

For the next several nights & days, Dr. Heinrich Fremdeliebe worked relentlessly on his Übermäßige Rakete, stopping periodically to eat & tend to fursonal business (& only occasionally to take a light nap). Finally, after a fortnight of ceaseless laboring had passed, Dr. Fremdeliebe was nearly finished with the rocket-ship; one of the very last things he had to do before it would be complete was to test the engine & make sure it was running properly. Dr. Fremdeliebe took his seat in the cockpit & placed the key in the ignition, but nothing happened; even when Fremdeliebe reconnected a few wires & fixed some electrical errors he had found after a quick inspection, the rocket engine would not come on. Desperate to figure out what was keeping the rocket from starting up, Dr. Fremdeliebe leapt out of the cockpit & went back down to scrutinize the interior of the rocket once again, hoping to find something he might have missed before; unfortunately, in his haste to figure out the problem, Fremdeliebe had forgotten to turn off the rocket & take the key out of the ignition, which meant that the craft was still running. When Fremdeliebe unknowingly attempted to reconnect a couple of wires, a few sparks flew from the ends of the cables, setting the entire engine on fire.

A massive explosion erupted from the rocket as it combusted in a mighty fireball, the mere force of it pushing Dr. Fremdeliebe back until he crashed into the stone wall of his lab. The impact of the collision was strong enough to knock Dr. Fremdeliebe out--& possibly kill him--but thankfully, the scientist managed to stay conscious. However, Fremdeliebe had lost the feeling in his legs & feet, so he had no choice but to use his arms & hands to get himself to move as he crawled like a baby mouseling through the auxillary exit of his lab (a mousehole in the wall of the basement) & dragged his body along the puddle-adorned ground until he made it to the front porch of a nearby neighbor's house. The kindly woman who lived there answered the door to see who was feebly knocking upon it, then screamed in alarm as she watched Dr. Heinrich Fremdeliebe collapse before her in an exhausted faint.

The next evening, Fremdeliebe woke up from his state of unconsciousness, surprised to find himself in a cot at Mouse London Hospital &, upon remembering the events of the night before, terrified to discover that he still could not move his legs or feet. When he heard from the doctors that the accident at the lab had caused him to be completely paralyzed from the waist down & that he would not be able to regain the use of his lower limbs (never mind the notch in his left ear he had also received), Fremdeliebe--crushed by the painful news of the permanent, debilitating injury that had been added to his prior insult--became afflicted with a nervous breakdown that would soon develop into a real mental illness...one that would warp Fremdeliebe's soul into something beyond all recognition & forever transform the scientist--this caring, benevolent rodentitarian who had dedicated his work & his life to serving for the benefit of mousekind!--into a deranged lunatic who was only a dark shadow of his former self...

After another week's stay at Mouse London Hospital, Dr. Fremdeliebe finally left the clinic & returned to his home in the wheelchair he would now be forced to spend the rest of his life in. When Fremdeliebe entered the basement where he dwelled, however, he was dismayed to discover that the fire from the accident had left most of his lab in ruins! The majority of his inventions & everything else that he had not kept stored in his house (which miraculously managed to escape the wrath of the deadly blaze, thanks to the thundershower that had arrived before it could spread any further) was reduced to cinders & molten shrapnel. Even though all of the diagrams, notes, tools, test models, original prototypes, & other materials that he needed to make the machines were spared from any damage & tucked safely away within the walls of his house, this fact did not comfort Fremdeliebe. All of his inventions--the devices that he had spent tireless years of extensive, incessant laboring to build--had been utterly demolished, & despite the fact that he still had the stuff he needed to make new ones just like them, the original creations that he had once been so proud of, his "Kleine Kinder" ("little children"), could never truly be replaced, let alone resurrected (or so he felt).

For the next fortnight, Dr. Fremdeliebe wallowed miserably in a deep depression that he couldn't seem to get out of; he hardly ever ate, he couldn't sleep most nights (& when he did, his slumber was usually restless), & he couldn't even find the heart to return to the work that had once filled his life with meaning & purpose. Gradually, Fremdeliebe lost interest in the passions, obsessions, & little pleasures he used to enjoy & adore so greatly, & it eventually got to the point where he took the stuff that had survived the earlier accident--the diagrams, notes, models, prototypes, & all--& locked them all away in a secret vault that he'd built into the west wall of his lab (his "Vault Of Failed Experiments"), feeling he would never again have a use for them. To this day, Dr. Fremdeliebe has not opened the door to the vault or retrieved the materials stored inside it, & chances are he probably never will.

Dr. Fremdeliebe's bout of depression only grew worse from there, however; having given up on his scientific obsessions & having abandoned his earlier projects, & feeling as though he would never regain the success or fame once granted to him, the has-been scientist succumbed to defeat & despair, losing faith in everything he had ever believed in & going on to think that his life was, from this point on, worthless. Dr. Fremdeliebe's sanity continued to spiral downward as the days went by; it wasn't long before he began thinking suicidal thoughts & making attempts on his own life. None of these attempts, fortunately, ever worked, but with each time that Dr. Fremdeliebe tried to kill himself, the methods he used in doing so became more & more dangerous. It started out simply, at first, with Fremdeliebe trying to strangle himself by wrapping his necktie around his throat & using it like a makeshift noose to cut off oxygen until he passed out; when that didn't work, he tried to commit suicide by slitting his throat with his razor during his morning shave, drowning himself in the bathtub, slamming his head repeatedly against the stone walls of his empty lab, moving his wheelchair onto the street & stopping right in the path of an approaching automobile (only to be rescued in the nick of time by a concerned pedestrian), sending his wheelchair tumbling down a huge flight of stairs until he crashed against the bottom, standing at the far edge of a high balcony in the hopes that he would somehow "lose balance", tip over the railing, & plummet to his death a dozen stories below...

Eventually, Dr. Fremdeliebe's despondent quest to end his life boiled down to the most painful & agonizing forms of torture he would allow himself to try. Fremdeliebe would rig together an elaborate shocking device made out of wires, cables, parts of appliances & electronic gadgets, pistons, spark plugs, other odds-&-ends, a helmet (which, when placed on his head, would transfer the electrical shock from the machine to his body), & a power-supply box with a control that worked very much like a radio dial; going all around this dial were little tick-marks, some of which had large numbers printed above them. Each of these numbers, which went from 1 to 10, represented a different level of intensity that the electric shock could be delivered at. 1, the smallest number, had a very low shock-intensity level that would only deliver a maximum of 14 volts of electricity--which, at best, was just slightly uncomfortable. With each increase of the number as it went around the dial, though, the amount of electricity doubled...& for this reason, 10, the highest level on the supply-box, was also the deadliest one, as it provided 140 volts of electricity--enough to kill seven adult rats. But Fremdeliebe, as much as he knew that dreadfully-obvious scientific fact, didn't seem to care anymore; the vital importance of that "trivial bit of knowledge" meant nothing to him now.

As he lay down in a reclining chair, with the shocking helmet attached to his head & the strains of a joyful Wagner opera playing on a nearby phonograph, Fremdeliebe toyed with the dial on the power-supply box & started out on Level 1, just to "get a feel" of the electricity that would soon be coursing through his body as it obliterated each & every cell of his being with its lethal power. Then Fremdeliebe moved on to Level 2, before skipping ahead to Levels 4 & 7, & finally stopping at Level 9--just one number short of the final level on the supply-box, the very level that would send him into the waiting, welcoming jaws of death. But although Level 9 did not carry as much electricity as Level 10--in fact, only a maximum of 126 volts--this did not mean it was any less painful. As the mighty currents of electricity began rushing from the power-supply box & entering his body through the shocking helmet, Dr. Fremdeliebe screamed & yelled in pure agony as he became consumed with unbearable, excruciating pain, which only became worse & worse with each second that passed.

It was a complete wonder--& a miracle--that Fremdeliebe managed to stay conscious throughout his ordeal, let alone survive it, but although the scientist had originally hoped that the very opposite would happen to him, before too long, he was beginning to have second thoughts about the suicide attempt & decided that he did not want to wait any longer for the shock to take its toll on him, as the sensation of pain he received from it made each nanosecond of waiting for death absolutely unendurable. With that, Fremdeliebe quickly reached over to the power-supply dial & switched it to the "off" position, & after taking several minutes to recover from his terrifying near-encounter with the Grim Reaper, he decided that after what he had gone through, life was truly a blessing--& one he was willing to thank the Guter Herr (good Lord) for. Dr. Fremdeliebe never again made another attempt at suicide, but his Tanzen Sie mit Tod (dance with death) in the electric chair still left its mark on his ever-deteriorating psyche...

In the days following after the dreadful incident that had nearly cost him his life, as he slowly rose up from the depths of his depression, Dr. Fremdeliebe tried to find something to give meaning & purpose to his existence--something he could work, thrive, breathe, sleep, & *live* for every day...something that he could turn to for comfort & solace when life handed its oh-so-sour lemons to him. But Dr. Fremdeliebe, by now, had lost interest in the subjects he had once adored so dearly & dedicated his life & work to. Aeronautics, space-&-air travel, astrology, biology & genetics, chemistry, mechanics, engineering, transportation, appliances & home gadgets, communication, physics, forensics, business, inventing for the sake of inventing, you name it--Dr. Fremdeliebe was no longer fascinated or delighted with these topics. Like a bunch of toys that had been played with over & over again to the point where they were no longer fun to even look at, those fields of work failed to give Dr. Fremdeliebe the pleasure or enjoyment he once received from them. He was dissatisfied with his past obsessions, & now, he wanted to seek more fulfilling things that challenged him & really gave him an intellectual thrill! So he turned to other forms of entertainment that were in the same vein as his passions from long ago, but far more dangerous & terrifying to rodents who were uninformed or ignorant of the deadly powers they held (& Dr. Fremdeliebe was convinced there were plenty of those).

Fremdeliebe started reading up (quite avidly) on nuclear physics & other related topics, & with each bit of information that entered his brain, the more he became intrigued with this strange, new world he had discovered. To Dr. Fremdeliebe, the science of nuclear physics was an "art" that, in order to be fully mastered, must be learned by a talented & intelligent rodent who could truly understand it & use it to his advantage. And Fremdeliebe intended to do just that. The scientist eagerly went back to inventing, but he never revived his earlier experiments or went back to working on the creations that he had locked away in his vault all those weeks ago. He began focusing on a totally-new branch of inventions that were like nothing he had ever done before...Eventually, Dr. Fremdeliebe's return to his career became known to the micefolk of London, & word quickly spread through the town about the much-awaited end of the long hiatus that had been keeping them in suspense for the past couple of months. At last, Der große Mauswissenschaftler would be making his big comeback!

In December of 1898, just a few days after Christmas, many Mouse Londoners had gathered at the Crystal Palace Exhibition Hall to witness the grand end-of-year inventors' exposition. It was a marvelous show indeed, with many famed scientists, inventors, artisans, & engineers showing off all sorts of new gadgets that would be patented & distributed to rodents all over the world! Among the devices that were displayed (& demonstrated) to the astonished micefolk were electronic map booths, MousePods, a new line of Game Mouse products, baby monitors, & several more...but at the end of the exhibition, there was one extra surprise that the attendees hadn't anticipated. Just as the last scientist was wrapping up his demonstration of his newest invention, he was suddenly cut short by the sound of an airplane dive-bombing, followed by the shattering of glass. The rodents in the building ran for cover as the massive skylight on the roof of the Palace broke into a million pieces that fell down upon the ground like pointed raindrops. No sooner did the spectators peek out from their hiding places than they witnessed Dr. Heinrich Fremdeliebe fall through the hole & crash-land on the exhibition stage in a small rocket-ship. After checking for any injuries (which he thankfully did not receive in the crash), he quickly emerged out of the cockpit & pushed his wheelchair onto the stage, before doing an abrupt about-face & turning to face the audience with a broad, toothy grin as he struck a trimphant pose.

"Herren und damen," Fremdeliebe boomed proudly, "I can see you are excited--& surprised, no doubt--to see me after my long & unfortunate absence. Well, I assure you that the months you've spent waiting for my comeback have been well-spent...for today, I, Dr. Heinrich Fremdeliebe, have officially returned to the world of science & engineering!" The micefolk gradually emerged from hiding & began applauding, but Fremdeliebe swiftly held up a paw to silence them: "But wait, dear rodents! There is more I have to say! I have returned to the world of science & engineering...& have begun work on new products...that are unlike anything you have ever seen before...or will ever see again!" A pause for dramatic effect, & then he continued: "My dear friends, my faithful followers...Prepare to see the dawn of a brand-new age in inventing!"

With that, Fremdeliebe whipped out a large wooden trunk & opened it, revealing to the micefolk a large device that looked very much like the rocket-ship he had intended to patent earlier. "You see, audience," Fremdeliebe said as he showed off his latest invention, "that the machine you're looking at now is similar to the rocket-ship experiment that I've worked on in the past...But it is not a rocket-ship by a long shot." An insane smile lit across the scientist's face, revealing the madness that had now completely taken over him. "This B-52 bomb is only the first of several new inventions that I've begun producing...A line of inventions specially designed for the purposes of nuclear warfare!" Fremdeliebe didn't stop there, however, when he heard the micefolk's shocked gasps & murmurs in reaction to his words; he just went on with his speech as he continued flaunting the rocket-esque device like a prized trophy. "The B-52, as you can see, will provide a great asset to the forces of rodential war. It can be launched from a flying plane, plummet towards the ground at break-neck speed, land directly upon any target you choose, &, on impact, detonate in less than a fraction of a second. And that's nothing, compared to the deadly & destructive power my other inventions can wield!"

When Fremdeliebe had gone through a demonstration of these "other inventions"--nuclear explosives, hydrogen bombs, torpedoes, artillery shells, land mines, missile warheads, a new-&-improved version of the rocket-ship designed especially for use in aerial combat & the launching of explosives, & various weapons of mass destruction, including the devastating atomic bomb--the micefolk were overcome with dismay & shock at the madmouse their beloved scientist had suddenly turned into. "You're insane!" cried a mouse in the crowd. "Nein," Fremdeliebe retorted with an expression of manic glee. "I am a genius!" The other rodents began to disagree with him, however, & soon started jeering & booing at him, demanding that he never come back to the exhibition hall again. Fremdeliebe started rolling his wheelchair away from the once-supporting audience that had now spurned him, scoffing angrily, "Fine! I'll go! But just you wait, you Idiotenmäuse, just you wait! You will regret the day you shunned Dr. Heinrich Fremdeliebe! The hour of judgement shall soon be upon you pathetic nimrods, & the same goes for all rodents of your ilk! May the Lord have mercy on your souls when you are doomed to a horrible, nuclear death!" With a final hysterical laugh, Fremdeliebe pulled a lever on the arm of his wheelchair & activated a pair of rocket-boosters that popped out from the sides & sent him on his way back home.

To this day, Dr. Heinrich Fremdeliebe remains in the solitude of his underground lab, where he lives & works busily at his humongous assortment of nuclear devices & weapons of mass destruction. Though he may come off as a recluse at first, he is actually very genial & friendly in the company of other rodents; he will gladly talk over any subject or topic, be it over the difference between nuclear fission & fusion or simply over the day's weather. His attractive, amiable way of speaking makes it easy for listeners to hang on his every word, & when he finishes, it's often hard to forget what he's spoken. But Dr. Fremdeliebe is not only social in the fact that he's a great conversationalist; he is also known for being a suave, alluring fellow, oozing with German charm, & although Fremdeliebe does not consider himself to be a ladies' mouse by any means (he insists on remaning a bachelor), he nonetheless treats die gerechten damen (fair ladies) with the utmost respect & courtesy, chivalrously offering to kiss their paws & hold them tenderly in his while he guides them through the nooks & crannies of his lab. Fremdeliebe, being the genteel gentlemouse that he is, always does his best to ensure that he uses nothing but the most polite manners & social graces; you'll never hear a crude cussword or anything worse than playful double-entendres escape past his lips, & if he should ever have to insult anybody, he makes sure that he does so with a sense of ironic wit & gentle humor...or at least in a language they can't understand.

But as gentlemousely & friendly as Dr. Fremdeliebe can be (sometimes when you least expect it), there are many other times when this biplegic Jekyll use these characteristics to disguise his inner Hyde, the hidden demon of the mad scientist that lurks within his twisted soul. And yet, whenever he does make that passage from genial, good-natured genius to deranged lunatic, chances are that you'll hardly notice a change in fursonality at all when it first happens. Fremdeliebe will still be talking with you & acting in his seemingly-"normal" way...but if you look closely at him enough, you'll notice an eerie little twinkle in his big, bright eyes...a slight, uncontrollable trembling of his paws...a small, furious twitching of the eyebrow...or perhaps a curl of the "jovial", toothy smile that seems to turn it into something more sinister...like the insane grin on the face of an asylum patient. Every now & again, in the moments where he seems to be at his happiest, Dr. Fremdeliebe might let out a short, sudden burst of loud, high-pitched noise that sounds like it could be part of a crazed cackle, but just as soon as you hear it, Fremdeliebe will quickly clasp his paws over his mouth & cough, before shrugging his strange outburst off as an allergic reaction & carrying on as if nothing ever happened.

In the best-case scenario, Dr. Fremdeliebe won't have any more "allergies", & he'll manage to keep his evil side locked safely away from you. But in the worst-case scenario, if circumstances are just right, Dr. Fremdeliebe will gradually slip further & further away into the dark recesses of his soul, & though he will continue to smile & act positively cheerful & friendly towards you, you will no longer be speaking to the refined, cultured, well-mannered gentlemouse. Instead, you are left alone to face the psychotic wrath of the maniacal madmouse that is slowly emerging from within. When he is consumed by the gripping power that his fractured, unhinged mind has over him in this terrifying, unpredictable state, Fremdeliebe will randomly burst into those peals of hysterical laughter that he once would have immediately attempted to suppress. His paws will continue to tremor with increasing violence, as his voice quivers with demented ecstasy. His eyes will dilate & sparkle even more, unable to hide the frenzied flame that blazes within them. Eventually, Fremdeliebe will completely lose his sanity & be reduced to a giggling, bouncing bundle of manic glee, merrily spinning his wheelchair around as he bursts into operatic singing & bizarre, loony babbling over whatever capricious thoughts may occur to him. Then, in an unexpected instant, he will stop his foolish lollygagging & try to act sane again, but when he speaks, he still cannot hide the mad tremors of his hands or the derailed grin on his face.

And then there are those times when Dr. Fremdeliebe reaches a common ground between stable sanity & rabid psychosis; both sides of himself will blend together in a manner that's almost-unnervingly confusing as to which side he belongs more to. And in a sense, this sums up the overall entirity of Dr. Fremdeliebe's fursonality; he is an intelligent & clever genius with a plethora of amazing skills & talents, yes, but one who has lost control of his ability to use these skills wisely & chooses, for his own twisted reasons that could only be understood by him, to employ the use of his talents for the purpose of creating horrible doomsday devices & inflicting unnecessary fear & pain upon the lives of innocent rodents, those who he deems to be less intelligent than himself & doomed to perish for disrespecting his genius & not understanding the importance of the work he does each day--the very method to his madness.

Ironically, by losing control of his mind, Dr. Fremdeliebe believes that he has gained control of the massive power that his nuclear weapons hold; to him, his deadly inventions are but mere toys in his paws that he can play with at will, & when he feels they will "do other [stupider] rodents a good favor", he'll just "toss them over" to them & see what happens. No longer the caring & compassionate rodenthropist he once was, Dr. Fremdeliebe has no regard for the lives of others & would do gladly destroy them, if he could--& he oftentimes has plans of actually doing so. "Which would you prefer I do?" he has asked on occasion. "Drop an atomic bomb on an entire village of innocent rodents, or drop an atomic bomb on an entire village of innocent, utterly-stupid rodents who have no comprehension of the intelligence & knowledge it takes to wield such deadly power that would obliterate the world around them & snuff out their lives in an instant? I honestly see no difference; both parties are innocent, & that is a debilitating flaw which, I feel, only death can correct." And it is this pedantic, high-brow form of thinking--this view of nuclear mass-murder as a blessing to those who are less unfortunate than him merely for not being as clever or intelligent as he himself claims to be--that truly makes Dr. Fremdeliebe a dangerous mouse. If you ever come across this deranged fellow, proceed him with caution &, should you decide to approach him & wind up getting into a conversation with him, do your best not to upset his intelligence in any way. Otherwise, you may just be another "reason" for Dr. Fremdeliebe to "justify" the act of launching his weapons of mass destruction.

Character Models: Dr. Strangelove, Peter Sellers
Voice Actor: Peter Sellers

All "Great Mouse Detective" characters, elements, & properties (C) Disney.
All "Dr. Strangelove" elements & properties (C) Stanley Kubrick.
Dr. Heinrich Fremdeliebe & the deviation above (C) me.
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knoodelhed's avatar
"Gentlemen, you can't fight in here; this is the War Room!" :D

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